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Welcome to the Main Page for Coming of Ages.
Contents |
Introduction
Coming of Ages is a supernatural campaign setting where players take the roles of highschool students who also happen to be reincarnated mythical heroes/demigods.
Campaign Concept
Highschool drama mixed with superheroic action and mythical monster hunting.
Formula
Themes
Inspirations
Scion by White Wolf Studio (roleplaying game).
Nobilis by R. Sean Borgstrom (roleplaying game).
Percy Jackson and the Olympians by Rick Riordan (series of Young Adult novels).
American Gods and Anansi Boys by Neil Gaiman (novels).
The Incredible Hercules issues 112 - 141, written by Greg Pak and Fred Van Lente, illustrated by various artists (Marvel Comics).
Buffy the Vampire Slayer (TV series).
God of War (Playstation video game series).
Campaign Elements
Gods, Demigods, and Heroes
Olympia, WA
Olympia High School (OHS)
Game System
Converting Scion to ORE
| Scion Term/Stat | ORE Term/Stat |
| Willpower | Base Willpower |
| Legend | Willpower |
| Epic Attributes | Hyperstats |
| Knacks | Extras |
Epic Strength Knacks
- Crushing Grip = Deadly on Hyperstrength
- Holy Bound = Booster on Jump Length/Height (Strength)
- Holy Rampage = Penetration on Hyperstrength
- Hurl to the Horizon = Booster on Throw (Strength)
Epic Dexterity Knacks
- Cat's Grace = Dodge hyperskill + wd
- Lightning Sprinter = Booster on Sprint (Strength)
- Monkey Climber = Athletics hyperskill [speciality Climbing] + wd
- Trick Shooter = Ranged Weapon hyperskill + wd
- Untouchable Opponent = Dodge hyperskill + wd
